It's actually a common problem in development, and it's often a good idea to make a clean sweep at some point. Any feature in D4 is going to take nearly as much time to implement as if it was in D3.Ĭonsidering that "If old games have X, following games should have X too" is not only a fallacy, but it also often becomes a real problem in development, with ever bigger softwares, that take longer and longer to develop because every previous feature has to be there (and has to be recreated to be included in the new software). I'm not trying to defend Blizzard's decisions, and D4 lack of QoL, but having features in D3 is absolutely irrelevant to the features in D4. They made their own car and had to reinvent the wheels and the safety belt. Its like a new car manufacturer came on the market and made a new "fancy" car, but instead of building on current cars in the market and improve on it. We went from Diablo 3 season 28 with all the added QoL over the year to this barebones husk of a game that doesn't even have a stat list of potential rerolls. Not only is it lacking content, its lacking core features. Really hoping season 1 has something more. For a game that was worked on for 10 years it sure is lacking in content.
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